Non-voice revenue still dominates the profits of U.S. wireless operators. Only about 35 percent of mobile subscribers use text-messaging, the most popular mobile content application. Only about 10 percent browse the Internet or buy ringtones, and less than 5 percent buy wallpapers or mobile games. As such, carriers may be faulted for how they offer mobile content today, but revenues drive motivation. The report estimates that by 2010, ''pure-play mobile content will account for about 3 percent of total wireless revenues.'' 10/3/2006 11:19:28 AM ---